The Problems of a Nintendo 64 Mini - Part III - The Games

Photo: Don Feed The Gamers (via Notebook Check),, Illustration: Me

This is the Third part of a series of articles on the problems Nintendo would have to overcome (or the compromises we the gamers would need to live with) if Nintendo launches a Nintendo 64 Classic Mini.


We’ve already discussed the Controllers and the (rest of the) Hardware, but there is still the biggest and more important issue:

Third Problem: The Games 

Even if Nintendo manages to give us a 1:1 replica, free as-in-‘free beer’, super-duper powerful hardware, without the games, what’s the point?

Illustration for article titled The Problems of a Nintendo 64 Mini - Part III - em/emThe Games

In the previous NES and SNES minis, the games found on these were already available (with very few exceptions) under the Virtual Console label for all three VC-having consoles (3DS, Wii and WiiU), so we might guess which games could be seen on the N64 mini by looking at this list. There are only 25 unique games (not counting duplicates between Wii and WiiU) from where we can pick our poison, so let’s see...


The Games...

...With the Highest chance of inclusion:

1.-Super Mario 64
2.-The Legend of Zelda: Ocarina of Time
3.-F-Zero X
4.-Star Fox 64
5.-Donkey Kong 64
6.-Kirby 64: The Crystal Shards
7.-Pokémon Snap
8.-Yoshi’s Story


These eight games represent the core Nintendo IPs and the respective characters; it’s not coincidence it matches the roster of the first Smash). Of course, still with the Highest chance we also have

9.-The Legend of Zelda: Majora’s Mask
10.-Paper Mario
11.-Super Smash Bros.
12.-Mario Kart 64
13.-Mario Party 2


...which are being very good games and I didn’t included them with the rest simply because I wanted to point out the Core IP thingy. Let’s now continue with the games with...

...a lesser chance of inclusion:

14.-Mario Golf
15.-Mario Tennis
16.-Excitebike 64
17.-Wave Race 64
18.-Sin & Punishment
19.-Pokémon Puzzle League
20.-1080º Snowboarding


These games are not bad games, but are either not-that-popular, or more “niche” than the rest. And last...

...a small chance of inclusion:

21.-Harvest Moon 64
22.-Ogre Battle 64: Person of Lordly Caliber
23.-Cruis’n USA
24.-Bomberman 64
25.-Bomberman Hero


Which on top of the reasons of the ‘lesser chance’ tier, these have the disadvantage of ‘additional’ 3rd-party IP thinghy.

BONUS ROUND: ‘When pigs fly’ chance of inclusion:

(For the games that were big but they’re not in the Virtual Consoles, and have a bunch of IP and right issues)


GoldenEye 007
Star Wars Episode I: Racer
Star Wars: Rogue Squadron
Tony Hawk’s Pro Skater
Turok: Dinosaur Hunter

BONUS ROUND: ‘Flying Pigs’:

(For Rare[ware] games that Microsoft could agree to “share” with Nintendo, since both are now good pals and the options may be open):


Perfect Dark
Diddy Kong Racing
Jet Force Gemini

What do you think? Do you think 25 games would be enough? Would 13 be too small?

This post is part of the Sixtay Days of Writting Challenge. Post Count: 30 + 4

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